One-Click OBJ Export with Automatic Texture Baking and Optimization.
Edit → Preferences → Add-onsInstall... and select the downloaded .zip fileObjXport is a Blender addon that simplifies exporting 3D models to OBJ format with automatic texture baking and UV optimization.
Select the meshes you want to export in the viewport.
Go to Sidebar > ObjXport tab.
Configure resolution and click 'BAKE & EXPORT OBJ'.
Your OBJ, MTL, and texture files are ready for use.
1. Download the addon as a ZIP file 2. In Blender, go to **Edit > Preferences > Add-ons** 3. Click **Install** and select the ZIP file 4. Enable the addon by checking the box
1. **Select** the objects you want to export 2. **Open** the sidebar panel (View3D > Sidebar > ObjXport) 3. **Configure** export settings: - Texture Resolution - Collection Name - Triangulation (optional) 4. **Click** "BAKE & EXPORT OBJ" 5. **Done!** The folder with your files will open automatically
After export, you'll find a folder `ObjXport_{CollectionName}` containing: - `{filename}.obj`: The 3D mesh - `{filename}.mtl`: Material definitions - `{filename}_texture.jpg`: Baked texture atlas
- **Save your Blend file** before exporting - **Higher texture resolution** yields better quality but larger files - **Use triangulation** if targeting game engines - **Enable alpha** only for transparent materials
Simplified process: Select objects, configure, and click 'BAKE & EXPORT OBJ'.
Bakes all materials into a unified atlas with configurable resolution.
Smart UV packing prevents bleeding and optimizes texture space usage.
Exports industry-standard OBJ files with accompanying material definitions.
Optional triangulation and transparency support for game engines.
Files work in Maya, Max, Unity, Unreal, and almost all 3D software.